How Do You Critique a Game?
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Description
Hi friends, Daisy here! How do you actually critique a game without just saying “I liked it” or “it was boring”? In this video, I’m talking about the way I look at games when I want to judge them fairly — not only by graphics or hype, but by how the mechanics, pacing, story, sound, and overall design work together. A game can be polished and still feel empty, or rough around the edges and still do something unforgettable, so I break down how I separate personal taste from what the game is really doing. Subscribe for more!
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