Are Devs Not Allowed to Finish Anymore?
Pixel Daisy@pixel-daisy · video 94 of 165
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Description
Hi friends, Daisy here! Why do so many games launch “unfinished” now — missing features, broken performance, and a roadmap that feels like half the game is coming later? In this video, I break down what’s really going on: tight deadlines, huge production costs, live-service pressure, day-one patches becoming normal, and why publishers love “release now, fix later.” We’ll talk about early access culture, preorders, and how marketing schedules can matter more than polish.
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